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14 Game Reviews

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Pre-Game Review:

Your description, the first paragraph at least, uses the words "_ of the _*" too much.

During Gameplay:

Music is annoying. Very annoying. No mute button and no option to lower the volume.

Often while holding the Right Arrow Key, the character that the player controls will glitch into the wall for no reason.

After Gameplay:

No 'Game Over' screen. No checkpoints. No options. Random, and highly unnecessary pictures scattered throughout the levels. Controls are difficult to use. Health is an unclear variable and should be drained in chunks instead of slowly drained for the duration of when the circle is touching a spike. Difficult to make jumps, and no possible saves.

For these reasons, 0.5/5.

Nepenthesis responds:

There is a game over screen if you lose all your health, I can see you didn't play for too long. I'm planning to add checkpoints. I'll work on the controls as well. Thank you for your comments! ^_^

Very bland menu. Only one option which is starting the game. No background makes the menu seem even more lacking in character.

No tutorial or clear indication on how to play.

Overly repetitive. Just clicking the same buttons over and over again.

2/5.

I suggest adding a more complex menu to add to the game in graphically. The menu seemed as though it was heavily rushed as it has no ability to: modify options, look at instructions, or check the credits. Instead, you have the credits appearing right after you click "New Game" which isn't common and makes the gameplay feel weird. The only real option you have is the mute button in the top right hand corner which is always a great feature to have (as many people complain about their being a lack thereof) , otherwise there's no option to modify anything else in game.

Buttons are another major thing with games. This game does a great job where the buttons lead to where they say they'll lead you to, and get there in a reasonably quick pace, but the buttons do not have any indication that it is a clickable item. Having hover effects can greatly improve a game's score as it indicates a higher level of complexity in the coding.

Gameplay wise, the game seems very quick and easy to play through and beat, while at the same time seeming long and difficult to play through and beat.

As I write this, I am still playing through the game, but I must say that this game plays smoothly. All criticisms aside, the trading goes smoothly. The mechanic of currency for commodities and vice versa works quite smoothly in this game.

Overall, I'd have to give you 4 out of 5 possible stars. It wasn't absolutely perfect, but a game is supposed to be fun to play more than being nice to look at, and this game demonstrated that quite nicely.

LOVE IT!

Best Sim ever right here.

I don't hate it. I just suck at it,.

Clearly this game is superior to my non-boredom... wait that made no sense... uhh...

GREAT GAME!

Yeah, that made sense :D

Michael @Callacose

Age 28, Male

Student

Canada

Joined on 6/14/11

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